CONTENTS:
1. INTRODUCTION
2. BASIC DEFINITIONS
3. LIGHTING SOURCES & SCHEMES
4. LIGHTING LUMINARIES IN OIL & GAS FIELD & LIGHTING INSTALLATION DETAILS
5. LIGHTING SYSTEM DESIGN
6. LIGHTING CIRCUITS DISTRIBUTION CRITERIA
7. PANEL SCHEDULE
1. INTRODUCTION
2. BASIC DEFINITIONS
3. LIGHTING SOURCES & SCHEMES
4. LIGHTING LUMINARIES IN OIL & GAS FIELD & LIGHTING INSTALLATION DETAILS
5. LIGHTING SYSTEM DESIGN
6. LIGHTING CIRCUITS DISTRIBUTION CRITERIA
7. PANEL SCHEDULE
1. INTRODUCTION:
The purpose of the lighting is to serve the needs of persons.
Quality of illumination implies that all luminance are designed to contribute favorably to visual performance, visual comfort, ease of seeing and safety for specific visual task involved.
Glare, diffusion, direction, shadows, uniformity, color, luminance and luminance ratios have significant effects of visibility & should be considered during lighting design.
The purpose of the lighting is to serve the needs of persons.
2. BASIC DEFINITIONS
2.1. WHAT IS LIGHT?
Light
is the medium through which we can recognize the world surrounding us
In physical words: Light is a kind of electromagnetic radiation that
consists of ripples or waves that are
propagated
in an omnipresent electric and magnetic field, and travelling away from
its source uniformly in all directions, unless intercepted.
2.2. NATURE OF LIGHT
Various forms of incandescent bodies are the source of light, and the light emitted by such bodies depend upon its temperature.
As the temperature increases
the wavelength of the radiated energy becomes smaller and smaller and
enters into the range of the wavelength of light.
The wavelength which can produce the sensation of light varies from 380 nm to 780 nm
White light emitted by the sun consists of a mixture of various wavelengths in the visible spectrum:
2.3. THE FOUR BASIC LIGHTING QUANTITIES
2.3.1. luminous flux :
The amount of light radiated per second by a light source
Unit: lumen (lm) symbol : (Φ)
2.3.2. luminous Intensity :
The amount of light radiated by a light source in a given direction
Unit: candela (cd) or (lumen/steradian) symbol : (I)
2.3.3. Illuminance:
The amount of light falling on a unit of surface
Unit: lux (lux=lm/m2) symbol : (E)
Illuminance is independent of the direction from which the luminous flux reaches the surface
2.3.4. luminance:
The amount of light radiated by a unit of apparent surface in a given direction
Unit: candela per m2 (cd/m2) symbol : (L)
2.4. LAMP EFFICACY OR LUMINOUS EFFECACY:
Luminous efficacy (lm/W) =
Luminous flux / Electric power dissipated
2.5. LIGHT LAWS:
2.5.1. INVERSE SQUARE LAW :
Illumination is inversely proportional to the square of the distance between the source & the surface
2.5.2. COSINE LAW OF INCIDENCE :
Illumination is proportional to the cosine of the angle of incidence
E α Cos ( Ө )
So, form the previous two laws we will find that :
E = Emax Cos ( Ө )
hence,
E = (I / h2) Cos3 ( Ө )
where :
E : Illumination at any point
I : luminous intensity of a given source
h : the vertical distance between source & surface
Ө : the angle of incidence
2.6. CO-EFFICIENT OF UTILIZATION (C.U.):
It is the ratio of the lumen actually received by the working plan to the total lumens emitted by the source
C.U. = Φ received by the working plan / Φ emitted by the source
2.7. MAINTENANCE FACTOR (M.F.):
The effective candle power of all lamps due to accumulation of dust or dirt on the lamps globes, reflectors, walls & ceiling is taken into account by including the maintenance factor.
M.F. = L.L.D ( Lumen Lamp Deprecation ) x L.D.D ( Lumen Dirt Deprecation )
MF ~ 0.8 for indoor lighting
MF ~ 0.6 0.7 for outdoor lighting
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